Locked Down at Umbra Industries: A 60‑Minute Race to Escape the Zombie Outbreak

HADLEY ESCAPE ROOM FIELD GUIDE

Locked Down at Umbra Industries: A 60‑Minute Race to Escape the Zombie Outbreak

A timed escape-room in Hadley where teams of scientists have 60 minutes to locate an admin key card and concoct a vaccine—this guide explains the premise, meeting logistics, and what to expect.

Locked Down at Umbra Industries: A 60‑Minute Race to Escape the Zombie Outbreak.

Duration
60 Minutes
Location
Hadley
Operator
All In Adventures - Hadley, MA
Category
Escape Room
Robert Eric Crews
Founder & Editor, The Adventure Collective
Published Verified

At All In Adventures in Hadley, you and a small team play low-level scientists trapped inside Umbra Industries after a biosafety alert seals the lab. The scenario is a contained, theatrical race against time: you have one hour to find an administrator’s key card and use secret chemicals to create a vaccine before the lockdown—and the zombies—close every exit.

Highlights

Outing Highlights

THE MISSION

60 Minutes to Save the Facility

You begin under quarantine with a clear objective: locate the administrator’s key card and assemble a vaccine from hidden chemicals. The ticking clock and the scenario’s constraints make every decision consequential.

THE SETTING

An Overrun Laboratory Playset

The experience places teams inside a sealed lab environment where the biosafety system has announced the quarantine; the story unfolds as you move toward the administrator’s personal lab and encounter the source of the lockdown.

THE CHALLENGE

Puzzle Work and Team Coordination

Success depends on rapid problem solving—identifying the right chemicals and using clues to access restricted areas—so cohesive teamwork and clear communication matter more than brute speed.

What the day feels like

What the Experience Feels Like

The scenario moves like a contained thriller: an alarmed announcement sets the premise, you navigate the sealed facility and progress toward the administrator’s lab (noting that reaching it already consumes a portion of the hour), then you race to assemble a vaccine and obtain the key card before time runs out.

Suitability

Who it's for

Who this experience suits—and where to check for limits.

1
Escape‑room enthusiastsIdeal for players who enjoy timed, narrative-driven puzzle rooms that reward observation and logical deduction rather than physical exertion.
2
Fans of immersive storytellingA good match for visitors drawn to role-based scenarios and atmospheric sets—this one leans into a laboratory lockdown storyline.
3
Teams and groupsDesigned around teamwork: coordinating tasks and clues under a strict time limit is central to success.
4
Guests with questions about suitabilityIf you have concerns about age, health, or accessibility, consult the operator for participant limits and any applicable restrictions before booking.

Practical planner

Details to review before reserving

Duration

The experience is 60 minutes in length.

Meeting & Arrival

Arrive at the operator location at 367 Russell St Space A07, Hadley, MA 01035; follow any pre‑arrival instructions provided by All In Adventures.

What to Bring

Confirm any specific requirements with the operator; standard escape‑room etiquette applies—arrive on time and ready to participate.

Booking Notice

Review cancellation policies before reserving.

Frequently asked questions

Planning Your Outing

How long does the Zombie Apocalypse experience last?

The scenario runs for 60 minutes.

Where do I meet for the experience?

Meet at 367 Russell St Space A07, Hadley, MA 01035; check the operator’s site for arrival instructions.

What is the premise of the game?

You play a team of scientists trapped in a quarantined lab who must find an administrator’s key card and create a vaccine from secret chemicals before the hour is up.

Where can I find additional FAQ details (cancellations, group sizes, age limits)?

Visit the operator’s FAQs page at https://allinadventures.com/faqs for full details.

What should I expect during the experience?

Expect a timed, puzzle‑based escape-room set in a sealed laboratory environment with narrative prompts and tasks focused on locating a key card and assembling a vaccine.