GRANGER ESCAPE ROOM FIELD GUIDE
Race the Sweepers: Solve Professor Sullivan’s Vanishing in a 60‑Minute Study
A one‑hour, multiple‑path escape room at Endeavor Escape Rooms in Granger where teams decipher old technology and inventive puzzles to recover the professor’s lost research.
Race the Sweepers: Solve Professor Sullivan’s Vanishing in a 60‑Minute Study.
Step into Professor Sullivan’s eclectic study and piece together the mystery of his disappearance before an elite sweep team arrives to erase his work; the room combines inventive puzzles and old technology in a fast, team‑oriented one‑hour challenge.
Highlights
Outing Highlights
An Eclectic Study Packed with Details
The scenario centers on Professor Sullivan’s study, a layered environment designed to reward close inspection and curiosity—every prop and oddity can be part of the solution.
Old Technology, Inventive Locks
Puzzles make deliberate use of older technology alongside traditional clues, creating varied problem sets and multiple paths through the room.
Race Against Time—and a Sweeper Team
The narrative urgency—recover the professor’s breakthrough before an elite team arrives to clean up the study—keeps teams moving and making decisions under the hour clock.
What the day feels like
What the Experience Feels Like
You arrive as a hired investigative team, briefed and then plunged into the Professor’s study; the clock starts and groups split across multiple puzzle paths, manipulating vintage devices and odd implements to assemble the missing research before time runs out.
THE SETTING
An Eclectic Study Packed with Details
The scenario centers on Professor Sullivan’s study, a layered environment designed to reward close inspection and curiosity—every prop and oddity can be part of the solution.
THE PUZZLES
Old Technology, Inventive Locks
Puzzles make deliberate use of older technology alongside traditional clues, creating varied problem sets and multiple paths through the room.
THE STAKES
Race Against Time—and a Sweeper Team
The narrative urgency—recover the professor’s breakthrough before an elite team arrives to clean up the study—keeps teams moving and making decisions under the hour clock.
Suitability
Who it's for
Who gets the most out of this room—and who should reconsider.
Practical planner
Details to review before reserving
Sessions run 60 minutes.
Please arrive with your full party 15 minutes prior to your booked start time for preparation and briefing.
The room is recommended for ages 14 and up; however, children of all ages are noted as welcome additions to teams.
Endeavor Escape Rooms — Granger is at 51160 Bittersweet Rd, Suite 10, Granger, IN 46530; follow operator check‑in instructions on arrival.
Adult weekday rate $29.50; adult weekend rate $32.50.
Review cancellation policies before reserving.
Frequently asked questions
Planning Your Outing
How long is the experience?
The room runs for 60 minutes.
Where is the Granger location?
51160 Bittersweet Rd, Suite 10, Granger, IN 46530.
When should my group arrive?
Arrive with your full party 15 minutes prior to your booked start time for preparation and briefing.
Is there an age recommendation?
The room is recommended for ages 14 and up, though the operator notes children of all ages are welcome additions to a team.
What are the rates?
Adult weekday rate is $29.50 and adult weekend rate is $32.50.
Who operates The Professor’s Study?
The room is operated by Endeavor Escape Rooms at the Granger location.