H@CKER$: An Hour-Long Equos Infiltration — Team Hacking Live in Naperville

NAPERVILLE SELF-GUIDED TOUR FIELD GUIDE

H@CKER$: An Hour-Long Equos Infiltration — Team Hacking Live in Naperville

A one-hour, self-guided live-action puzzle in Naperville where teams (ages 6+, up to 10) race to bypass three security systems and plant a virus on an old server.

H@CKER$: An Hour-Long Equos Infiltration — Team Hacking Live in Naperville.

Duration
Contact operator
Location
Naperville
Operator
Troubled Puzzles Escapes LLC - Naperville
Category
Self-Guided Tour
Robert Eric Crews
Founder & Editor, The Adventure Collective
Published Verified

Join an elite hacking group in Naperville for an exhilarating, one-hour mission to infiltrate Equos. Your objective: gain access to an old server during the office lunch hour, shut down three security systems protecting it, and install a virus that encrypts the company’s financial data — a compact, high-stakes challenge built around strategy and teamwork.

Highlights

Outing Highlights

THE MISSION

Infiltrate Equos and Reach the Server

The core objective is surgical: access the server room while staff are out and install a single virus on an old server before it’s removed. It’s a narrative-driven, time-compressed push against the clock.

THE CHALLENGE

Disable Three Security Systems

Progress hinges on bypassing three separate security systems that stand between your team and the server; success depends on quick thinking and coordinated problem solving.

THE RUSH

One Hour, High Stakes

You get roughly an hour—the window while office staff are on lunch—to execute the plan. The compressed timeframe intensifies decision-making and teamwork at every step.

What the day feels like

What It Feels Like

The experience is a tight, focused mission: teams mobilize, move through a sequence of security puzzles, and converge on an old server with only one chance to complete the objective. The pace is brisk, the problems layered, and the emphasis is on strategy and cooperative problem solving under a hard one-hour limit.

Suitability

Who it's for

Who this is suited for and who should think twice.

1
Families with Older ChildrenAppropriate for families with children aged 6 and up; the scenario supports cooperative problem solving across ages but minimum age is required.
2
Small Groups & FriendsDesigned for groups — the offering accommodates up to 10 participants, making it a good fit for friend groups or family teams.
3
Corporate or Team-Building GroupsCompact, time-pressured teamwork suits small corporate groups and break-out teams; keep group size to the stated limit.
4
Very Young ChildrenNot ideal for children under 6 — the activity has a stated minimum age of 6 years.

Practical planner

Details to review before reserving

What to Bring

Bring anything you need to participate fully (for example: glasses, hearing aids, or other personal items needed for communication and comfort).

Food & Drink

Outside drinks are not permitted, with the exception of resealable containers.

Booking Notice

Review cancellation policies before reserving.

Frequently asked questions

Planning Your Outing

How long does H@CKER$ last?

The mission is approximately one hour in duration.

Where does this take place?

The experience takes place in Naperville, Illinois.

What is the minimum age to participate?

Participants must be at least 6 years old.

How many people can participate together?

Groups may include up to 10 participants.

Can I bring drinks or food?

Outside drinks are not permitted, except for resealable containers.

What if I need to change my reservation?

Any changes to your reservation should be made at least 24 hours in advance, with exceptions for sudden illness or crisis.