LONDON VR FIELD GUIDE
After the Fall LBVR — Southbank’s Free‑Roam Zombie Shooter, Haptics and All
A 30‑minute, arena‑scale, free‑roam VR co‑op where teams of 2–12 battle undead in After the Fall’s LB VR Edition — this guide explains what to expect and how to prepare.
After the Fall LBVR — Southbank’s Free‑Roam Zombie Shooter, Haptics and All.
Dive into the ultimate zombie apocalypse with After the Fall – LB VR Edition. In a fully immersive, free‑roam arena you and your squad physically move through a cinematic urban wasteland, wield an array of weapons, upgrade along the way and face off against hordes of Snowbreed before confronting a towering boss at the mission’s end.
Highlights
Outing Highlights
Cable‑Free, Free‑Roam Immersion
Players wear portable mobile VR hardware for untethered, arena‑scale movement and full‑body tracking, enabling a 360° shared play space where you can physically dodge, aim and sprint without tripping over cables.
Squad Co‑op, Weapons and a Boss Fight
After the Fall LBVR brings award‑winning co‑op zombie shooter gameplay to a shared arena: team up in squads, wield pistols to assault rifles and shotguns, upgrade weapons mid‑run, and push through metro cars and high‑rise planks to reach a cinematic final boss.
Haptics and Physical Stakes
The latest zombie mission includes haptic vests and physical interaction—expect tactile feedback as you take hits and climb narrow planks at dizzying in‑game heights, amplifying the sensation of being inside the apocalypse.
What the day feels like
How the Session Plays Out
The session begins with a short briefing and then moves into a 30‑minute, free‑roam mission in which your squad physically navigates a frozen urban wasteland. You’ll move as a unit in an arena‑scale space, upgrade your arsenal from dual pistols to submachine guns and rifles, fend off swarms of Snowbreed and work toward the climactic boss encounter.
Suitability
Who it's for
Who gets the most from this session — and who should think twice.
Practical planner
Details to review before reserving
Plan for a short, focused outing: a 10‑minute briefing followed by 30 minutes of gameplay.
Wear comfortable, secure footwear and clothing suitable for active movement; the operator provides portable mobile VR systems and haptic vests as part of the experience.
Sessions accommodate 2–12 players. Note that a two‑player booking may be joined by another two players unless you book for three or more to guarantee privacy.
Review cancellation policies before reserving.
Frequently asked questions
Planning Your Outing
How long is the experience?
The session includes a 10‑minute briefing plus a 30‑minute game mission.
How many players can take part?
The offering accommodates 2–12 players: teams of 2–4 play together in one shared arena; groups of 5–12 are split into two or three head‑to‑head games.
What age is recommended?
Recommended age is 12 and up.
Is the VR system tethered with cables?
No — players use portable, mobile VR technology for a cable‑free, free‑roam experience.
Are haptic vests used?
Yes — the latest zombie mission includes haptic vests to provide tactile feedback during play.
Can I guarantee a private session for two players?
A 2‑player booking might be joined by another pair; to guarantee a private session, book for a group of 3 or more.