Run the Impossible: Inside Auckland’s Only Omni VR Arena

AUCKLAND VR FIELD GUIDE

Run the Impossible: Inside Auckland’s Only Omni VR Arena

A 15-minute, physically active virtual session at Thrillzone’s Omni VR lets you sprint through zombie apocalypses, robot wars, or haunted houses—alone or with friends.

Run the Impossible: Inside Auckland’s Only Omni VR Arena.

Duration
15 minutes
Location
Auckland
Operator
Thrillzone Auckland
Category
VR
Robert Eric Crews
Founder & Editor, The Adventure Collective
Published Verified

In a Takapuna arcade on Hurstmere Road, Thrillzone stages a different kind of playground: New Zealand’s only state-of-the-art Omni VR multiplayer platform. The experience trades a joystick’s passivity for the body’s momentum—players strap in with special shoes and literally run, jump and battle through virtual landscapes for an intense, 15-minute burst of fully immersive gameplay.

Highlights

Outing Highlights

THE TECH

New Zealand’s only Omni-VR multiplayer platform

Thrillzone hosts the country’s sole Omni VR arena, a state-of-the-art multiplayer system that immerses players in other worlds and makes movement the primary controller.

THE ACTION

The only way to run in VR

Equipped with special Omni VR shoes, participants physically run through scenarios—zombie apocalypses, tactical robot missions, or haunted houses—bringing a visceral edge to every encounter.

THE SOCIAL

Single-player intensity or eight-player chaos

Choose to go it alone or bring friends: the system supports single- and multiplayer modes and accommodates up to eight players for cooperative or competitive sessions.

What the day feels like

What it feels like

You arrive, strap on specialized shoes, and in moments the room collapses into a chase sequence or firefight. Movement is literal—darting left, sprinting forward, ducking under a hazard—and the virtual world responds as if you’ve been transported. Sessions are short and intense: a quick, high-energy adrenaline spike that leaves you sweaty and charged.

Suitability

Who it's for

Who this session suits—and who should think twice.

1
Hard-core gamersIdeal for players seeking immersive, physical gameplay and a range of scenarios that push beyond a typical VR headset experience.
2
Active teens and adultsA good match for teens and adults who can move freely and want a short, high-intensity session of running and quick tactics.
3
Groups and partiesWell suited for small groups—up to eight players can join simultaneously—making it a compact option for friends or competitive teams.
4
Families with young childrenNot ideal for very young children or those unable to ambulate actively; the experience emphasizes physical running and rapid movement.

Practical planner

Details to review before reserving

Timing & Duration

Sessions are brief—15 minutes—so arrive on time for your booked slot.

Meeting Point

Assemble at Level 1, 28 Hurstmere Road, Takapuna, Auckland 0622 before your session.

What to Bring

Bring comfortable, athletic clothing suitable for movement; the Omni system uses special shoes provided by the operator.

Group Size & Booking

The arena supports single- and multiplayer sessions and can host up to eight players simultaneously—book accordingly for groups.

Booking Notice

Review cancellation policies before reserving.

Frequently asked questions

Planning Your Outing

How long is a session?

Each session lasts 15 minutes.

Where do I meet for the session?

Meet at Level 1, 28 Hurstmere Road, Takapuna, Auckland 0622.

Can I play alone or with friends?

Yes—Omni VR supports single- and multiplayer modes so you can play solo or bring friends.

How many players can participate at once?

The system accommodates up to eight players at any one time.

Do I need special equipment?

You will be equipped with the Omni VR system’s special shoes, which enable physical running within the virtual experience.

What kinds of game scenarios are available?

Scenarios include zombie apocalypses, tactical robot missions, haunted-house experiences and other varied gaming worlds.